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GAMING NEWS  - 26 MAY 2016

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No Man's Sky delayed

TechRadar has said "two independent sources" have verified the delay. They did not, however, confirm the extent of the delay. No Man's Sky now won't come out until July or August at the earliest, according to the report. A second source, who works at GameStop, said they received marketing materials today for No Man's Sky with the original June 21 release date. However, stores were informed that the release date is no longer correct and that they should cover it up with a 'Coming Soon' label.

Officially, No Man's Sky is due out for PS4 and PC on June 21 in North America, June 22 in Europe, and June 24 in the UK. We'll update this post as new information becomes available.

PS4 Sales Exceed 40 Million Units

PlayStation 4's sales have now surpassed the 40 million milestone, Sony has announced. The figure represents units sold to consumers globally, as opposed to shipped to retailers.

PlayStation chief executive Andrew House "We are truly grateful for the enormous support from our fans and partners across the globe, which helped us achieve this significant milestone in such a short span of time. We will strive to deliver even more exciting gaming experiences to our users, further driving the momentum and accelerating the expansion of the PS4 platform and its business this fiscal year by offering an unparalleled line-up of games, bringing our virtual reality system, PlayStation VR, to market and providing ground-breaking features and network services."

In the 2015 holiday period, Sony sold 5.7 million units of the PS4, bringing its sales tally to 35.9 million units globally by January. This means that, in the five months following, Sony has sold more than five million more consoles.

In a financial report detailed on May 24, Sony forecasts it will sell 20 million PS4s in its current financial year, which ends on March 31. This would bring global lifetime sales of the PS4 to 60 million. For comparison, the PlayStation 3 has sold more than 80 million units worldwide as of November 2013, which was seven years after its initial launch. The PS4 is in its third year on sale.

Analysts, meanwhile, have projected the PS4 will go on to sell more than 100 million units worldwide before its lifecycle is over.

In terms of game sales, Sony said "software sales also remain strong, with more than 270 million" titles sold through retail and digital downloads as of May 22.

Reports have indicated an upgraded PS4 might be in the works. This new PS4 is codenamed "Neo" and features upgraded CPU, GPU, and RAM.

Minecraft Adds New PvP Multiplayer Mode

The console versions of Minecraft are set to see some new modes inspired by community activities. The new mode announced by Mojang is a competitive multiplayer mode--known as Battle--where up to eight players use randomly-generated resources to fight each other in a variety of pre-made maps.

Matches start players out in a timed state of invulnerability; they're tasked in this limited amount of time to scour the map and gather as many resources as they can. Once the timer ends, players engage in a free-for-all battle where the last one standing is the winner. Battle supports up to eight players online, but can also be played local split-screen up to four players.

From a recent hands-on session with Battle, I found matches to be hectic, but thrilling and engaging as my opponents and I desperately scavenged the environment for whatever items we could find to rip each other apart. However, I found it frustrating that there were no options for streamlining inventory management to accommodate the minigame's faster pace.

While the Minecraft community has dabbled in similar user-driven PvP events in the past, Battle will provide players the infrastructure to better organize matches, providing features like matchmaking and adjustable settings, like hunger speed, loot chest placement, and more.

If you enjoy the creation aspect of Minecraft, it's worth noting that the Battle minigame will not contain any building elements on release, nor will it feature anything like the ability to create custom maps. However, Mojang has made it clear that it will be paying attention to community requests for future minigame updates.

Minecraft's Battle mode launches as a free update in June, and includes a total of three maps to play in. Additional map packs are expected to release later down the road for $2.99 each.

Deus Ex 'Mechanical Apartheid' Video Sets Stage For Mankind Divided

Publisher Square Enix has aired a live-action trailer that outlines the narrative for its upcoming action game, Deus Ex Mankind Divided.

The four-minute short, which does not feature any gameplay footage, carries the running theme of a "mechanical apartheid"--referencing the racial segregation that had plagued South African politics for fifty years during the twentieth century. You can watch it above.

A montage-like cut of different scenes, such as news reports of technological advances, as well as rioting and civil unrest, piece together a story of how humankind has evolved with prosthetic limbs and electronic augmentations. It also shows how society gradually segregates itself between those with augmentations and those without.

Deus Ex: Mankind Divided will release on August 23 for PlayStation 4, Xbox One, and Windows PC.

In the past 12 months, little has been said about the project, aside from the occasional trailer and an announcement of its delay.

For more basic details about game, click through the link for last year's article on Everything You Need to Know About Deus Ex Mankind Divided.

Next Xbox One 'Backward Compatible' Game Arrives

The Xbox One's backwards compatibility catalog will grow today with the addition of EA Sports' 2012 snowboarding game SSX.

Microsoft's Major Nelson announced on Twitter that the Xbox 360 game is joining the lineup later today. The game weighs in at 4.65 GB, according to its product page.

SSX will become the seventh Xbox 360 game Microsoft has added to the Xbox One backwards compatibility catalog this week. On Tuesday, six new games joined the program, including DuckTales: Remastered and XCOM: Enemy Unknown.

GameSpot's SSX review scored the game an 8.5/10.

"It improves on its storied predecessors in every way, with outstanding tracks, intuitive controls, amazing visuals, a diverse assortment of challenges, and fantastic multiplayer options that may have you competing with your friends or the world for a long time to come," reviewer Carolyn Petit said in 2012.

SSX's arrival in the backwards compatibility program is not a complete surprise. In April, a listing for the game on Amazon revealed that it was coming to Xbox One. Another listing showed that Halo 3: ODST was also on the way, but it has not been delivered yet.

The Xbox 360 version of SSX was free through Games With Gold back in November 2014, so you may already have the game.

There are now more than 175 games in the Xbox One's backwards compatibility library. You can see all of the Xbox 360 games you can currently play on an Xbox One here.

New games are added to the mix whenever they are ready, not on a set schedule. Last week, the much-requested Call of Duty: Black Ops came to the program.

People also really want Call of Duty: Black Ops II, The Elder Scrolls V: Skyrim, and Red Dead Redemption to join the program. On the Xbox Feedback site, these games each have more than 100,000 votes.

All Of The Division's New Issues Introduced By Update 1.2

bisoft has offered a rundown of all of the known issues plaguing The Division since the release of its 1.2 update and shared some details on what fixes are in the works.

Among the new problems stemming from 1.2 is what Ubisoft is calling a "double UI." Essentially, the user interface can look as if it's doubled and is overlapping itself. No workaround for this is offered, but a fix is said to be in development. The same is true of the missing character bug.

Most of the other new issues are labeled as being under investigation, which could mean fixes are further away. These include the "mark as junk" button not functioning correctly, items having their Dark Zone rank requirement changed from 50 to 80 at the DZ vendor, and players being teleported to a checkpoint after entering a certain spot in the underground area of DZ06.

One problem that cropped up with 1.2 that has been fixed involves daily missions not resetting correctly on May 25.

There are a number of other glitches and issues Ubisoft is aware of, such as floating weapons and players falling through the map. More than a dozen such items not tied directly to 1.2 are labeled as being under investigation on Ubisoft's forums.

Besides a slate of bugs, The Division's 1.2 update consisted of some big additions and changes. Called the Conflict update, it adds a second Incursion, new PvE content, adjustments to the way loot works, new gear sets, and much more. You can see the full patch notes for the free update here.

News complied by Paul Clarke.



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